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Profile

I am a Senior Lecturer in the School of Computer Science, at the University of Lincoln. During 2011/2012 I am teaching on the modules CGP1001M Introductory Game Studies, and CGP3001M Game Engines. My main research interests are in computer vision (especially applied to monitoring wildlife), pattern recognition, and computer games AI. I am also currently serving on the University’s Academic Board.

On Skomer, Summer 2010

Current and Recent Research Projects

Monitoring Nesting Seabirds using Computer Vision. This project is completed, though we are still working on final publications (EPSRC First Grant Scheme – EP/H017143/1).

Modelling the Social Aspects of Emotions for Simulating Crowds in Video Games. PhD Student: Olivier Szymanezyk (second supervisor, Dr. Tom Duckett).

Using Computer Vision to Monitor Bats in Historic Buildings. PhD Student: John Attanbori (second supervisor, Dr. John Murray).

Performance Analysis of a Load Balancing Multiplayer Game Server. MSc by Research student: James Munro (second supervisor, Mr. Mark Doughty).

Qualifications
BSc (Hons) Physics, University of Southampton , 1990
MSc Computation, University of Oxford , 1995
PhD University of Lincoln, 2008

Career History
After completing my MSc in 1995, I worked as a programmer in the computer games industry until 2002. I was employed at Rebellion Developments in Oxford, and then at Awesome Developments Ltd, and has worked on the following published game titles: Aliens Vs Predator (PC, 2000), Jimmy White’s 2: Cueball (1999, PC, Playstation), Jimmy White’s Cueball World (2002, PC, Dreamcast). I returned to academia in 2004, and studied full time for my PhD in computer vision at the University of Lincoln (supervisor, Prof. Andrew Hunter).

Professional Memberships
Member IEEE since 2005
Member British Ecological Society since 2012

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